Mordex

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ScytheIcon.png GauntletsIcon.png
Statistics:
Strength Icon.png Strength: 6
Dexterity Icon.png Dexterity: 4
Armor Icon.png Defense: 5
Speed Icon.png Speed: 7


Mordex is a Legend featuring the Scythe and Gauntlets as his weapons. He can be unlocked for 5400 gold.

On the coldest and darkest nights his hunger grows fierce! - Mallhalla purchase description

Lore

The Ravenous

“And to think my Order's own quartermaster, Octavius Mordex, was a strinking werewolf all along.”Diana, telling Ada the story of her betrayal

It is not easy to become a lycanthrope on purpose. A werewolf bite rarely works, because the bite is almost always followed by being eaten by a werewolf. So when Octavius Mordex, Master Hunter of the Order of the Exalted Lion, was ordered to take his team into the frozen north to hunt down a plague of werewolves and frost giants, he knew he had to plan his treachery carefully.

Mordex had wormed his way into the noble Order not to do good, but to get closer to the monsters whose powers he so desired. He overthrew the Cult of the Ice Witch but reported their Tome of Rituals "lost in the fire". He destroyed the Wraith of Darkmoor but secretly took the fiend's great scythe Cull for himself. And now he saw his chance to gain power of a whole new sort.

A year later, Mordex returned from the north with a tale of horror and victory. Trapped in a unholy ice storm, his team surrounded by werewolves and giants, he told a tale of starvation, desperation, and heroic battle. He was the only survivor. No one questioned that Mordex himself seemed quite well fed.

Acclaim and promotion followed. Soon, only the vigilance of another hunter, Diana, stood between him and his ultimate target: the Geminius Virens - a cursed artifact hidden in the deepest vaults of the Order. Calling on dark magic, he ambushed Diana and escaped with his prize.

In Valhalla, Mordex is horrified and delighted to find monster in his true form. Valhalla forms strange alliances, and Mordex finds himself in accord with the likes of Thatch and Azoth, much to the fury of his nemesis.

“Yeah, well, she should have suspected something when she found me sleeping under the porch.” – Mordex

Appearance

As he was brought into the Valhalla in his monster form, Mordex's human aspect remains unknown. However, his werewolf appearance is dominated by lupine features: a snarling wolf's head and snout, a body covered in dark gray-blue fur with a lighter gray face and undercoat, digitigrade legs, and prominent fangs, claws and a tail. He retains a humanoid posture, as well as a set of thick, human-like brows and glaring, icy blue eyes. Alongside these remnants of his former humanity, he wears the shredded remains of his clothes from before his turning, namely a loosely hanging faded blue vest (or perhaps, an extremely ruined empire shirt), a pair of thin, slightly darker but equally faded breeches bursting at the seams from being too short and thin to contain Mordex's legs, and dull yellow strap belts.

MordexFlair1.png
ScytheMordex.png MordexGauntlets.png
Scythe
Cull
Gauntlets
Rippers

Moveset

For Light Attacks and Aerial Attacks, see individual weapon pages for the Scythe and Gauntlets

Signature Attacks

Important: Active Input mechanic
Some of Mordex’ signatures feature “Active Input” (as marked below). By inputting a new direction before the second hit of these attacks, you can change the final attack’s force, direction of force, and follow up potential. (Note: you can input the second directional input immediately after the first.)

For convenience, the directions for Active Input will be marked as “Hold Forward” in relation to Legend’s facing at the moment of the move. If you release any directional buttons or input the direction that is not marked in the list, the “Neutral” condition is executed by default.

Scythe

Input Description Animation Damage Stun Frame Data Notes
Neutral Mordex sweeps up and above with a tremendous claw made of cold, cold ice. If it strikes the enemy, the werewolf punishes the victim with a swing of the scythe, knocking them up and away. A good one-two anti-air attack with a wide and slightly lingering hitbox. It will not hit anyone standing too close to Mordex, but it works wonders against an aerial opponent when used and positioned properly.

or

Mordex steps slightly forward, envelops his scythe in freezing ice, and then briefly dashes forward before suddenly stopping to a halt and swinging the weapon forward. As he does that, the ice bursts from the scythe into three sharp spikes which slam and knock away the enemies before shattering. An incredibly versatile and useful attack that many enemies will have difficulty to avoid properly. The short dash is surprisingly fast, the ice spikes linger slightly and hit quite far away -- around 2-3 Legend widths. This move allows Mordex relative safety from the forward direction while easily countering any running attack he may be facing. Watch out for throws and attacks from above.
Mordex hops back and gets on all fours, as his scythe turns into chilling ice in his hand. In the blink of an eye, he moves forward and swings the weapon, stunning and dazzling the enemy with the power of the blizzard. Any unfortunate enemy struck by the scythe is frozen helpless, ready to be finished off by the werewolf’s follow-up attack.

Active Input - Neutral: Mordex sizes up the helpless enemy with his gaze before throwing the foe behind him like a dirty rag.

Active Input - Hold Forward: Mordex swings the skewered enemy around on his scythe and sends him flying forward.

Quite fittingly, this Scythe Signature features the Active Input mechanic and changes depending on what directional key you’re holding right after the first hit connects. It easily combines the “hooking” mechanics of Bodvar and Scarlet’s Hammer signatures into a single attack. While being an excellent dodge-and-counter move, it may be particularly dangerous when gravity-cancelled or used for ledge guarding if executed correctly. Moreover, the attack will strike anyone standing next to Mordex before he moves away.

Gauntlets

Input Description Animation Damage Stun Frame Data Notes
Neutral Mordex hops up and backwards, hovering on a small whirlwind. When the time is right – be it right after his jump or when he almost touches the ground – he leaps forward, swiping away the enemy ahead of him with his rear paw. Very similar to Cross’ Gauntlets Neutral Sig, this signature’s range and travel path changes depending on how long you charge the attack. When gravity-cancelled or released immediately, it becomes a high-hitter that may counter very jumpy enemies. When held for a long time, it turns into a slow but very satisfying retreat-and-counter move that works perfectly against an enemy’s failed signature. Position and time it cautiously.

or

Mordex brings his gauntlets down to the ground as he imbues them with icy spikes, then pounces forward and shows the enemy that ice can cut really deep – in a swift, two-handed downward swipe. Works pretty much like Asuri’s Katar Forward Sig, except Mordex attacks with a single, though quick and wide strike. Will not hurt anyone standing close to him. Good bread-and-butter attack when spaced accordingly, and may work wonders when slide-charged off the ledge.
Mordex howls as his gauntlets grow long, sharp icy spikes, then very quickly dashes forward and snaps any victim that was too slow.

Active Input - Neutral: Mordex lobs the frozen and helpless victim upwards, ready for more pummeling.

Active Input - Hold Forward: Mordex leaps forward, the victim held firmly in his grasp, and slams the enemy down and forward on the ground -- or into the pit.

Let’s repeat it again: this Gauntlets Signature features Active Input! Even worse, it is literally lightning-fast when released, though it requires some spacing to connect. Perfect for punishing in close range or finishing off an enemy trying to return onto the stage.

Combos

Weapon Inputs What it's useful for Damage Is it a true combo? Other notes Example video(s)

Strategy

General

Use of Signatures

Matchup strategy against specific Weapons

To add strategy text for a Weapon when editing, simply add the name of the weapon after a "|" within the Template brackets on a new line, followed by " = " and then your text (ex: |Spear = Watch out for the ground pound!). If text already exists, use the existing field.

Unarmed

Sword

Hammer

Spear

Blasters

Rocket Lance

Katars

Axe

Bow

Gauntlets

Scythe

Matchup strategy against specific Legends

To add strategy text for a Legend when editing, simply add the name of the Legend after a "|" within the Template brackets on a new line, followed by " = " and then your text (ex: |Cassidy = Watch out for her down sig!). If text already exists, use the existing field.

Bödvar

Cassidy

Orion

Lord Vraxx

Gnash

Queen Nai

Hattori

Sir Roland

Scarlet

Thatch

Ada

Sentinel

Lucien

Teros

Brynn

Asuri

Barraza

Ember

Azoth

Koji

Ulgrim

Diana

Jhala

Kor

Wu Shang

Val

Ragnir

Cross

Mirage

Nix

Mordex

Yumiko

Skins

North Wind Mordex
Price: 140 mammoth coins
Iron Legion Mordex
Price: 140 mammoth coins
Celestial Mordex
Price: 140 mammoth coins

Colour Variations

For a breakdown of level requirements for colors by legend, see Progression. For Legend Skin color variations, see individual Skin pages, above.
Blue
MordexBaseBlue.png

Starting color
Yellow
MordexBaseYellow.png

Starting color
Green
MordexBaseGreen.png

Starting color
Purple
MordexBasePurple.png

Requires Level 2
Brown
MordexBaseBrown.png

Requires Level 5
Cyan
MordexBaseCyan.png

Requires Level 10
Orange
MordexBaseOrange.png

Requires Level 12
Sunset
MordexBaseSunset.png

Requires Level 14
Grey
MordexBaseGrey.png

Requires Level 16
Pink
MordexBasePink.png

Requires Level 18
Red
MordexBaseRed.png

Requires Level 20
White
MordexBaseWhite.png

10,000 gold
Requires Level 10.
Black
MordexBaseBlack.png

25,000 gold
Requires Level 25.
Community
MordexBaseCommunityColors.png

Available only from
devs for contributing
to the community.
Skyforged
MordexBaseSkyforged.png

2500 glory
Requires Level 5
Lovestruck
MordexBaseLovestruck.png

1500 gold
Available only during
Valhallentine's Season.
Heatwave
MordexBaseHeatwave.png

1500 gold
Available only during
Summer Season.
Haunting
MordexBaseHaunting.png

3000 gold
Available only during
Brawlhalloween's Season
Winter Holiday
MordexBaseWinterHoliday.png

1500 gold
Available only during
Brawlidays Season.


Trivia

  • Mordex's weapons are named Cull (Scythe) and the Rippers (Gauntlets).
  • Mordex's bot is named M0R-D3X.

Changelog

For changes that applied to weapons rather than individual Legends, see individual Weapon pages.
Click to see changes to this Legend ->
Open Beta
Build Changes
2.54.0 • The Enter Mordex Update is here with some giant additions to Brawlhalla!

See also

External links

References


Brawlhalla Logo.png LEGENDS OF BRAWLHALLA Brawlhalla Logo.png
BödvarCassidyOrionLord VraxxGnashQueen NaiHattori
Sir RolandScarletThatchAdaSentinelLucienTeros
BrynnAsuriBarrazaEmberAzothKojiUlgrim
DianaJhalaKorWu ShangValRagnirCross
MirageNixMordexYumikoArtemis